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The Legend of Zelda: Phantom Houseglass(DS)

Another entry in the Zelda franchise, this one makes extensive use of the stylus for its controls, which was weird and awkward at first, and in a few areas having the stylus block part of the screen made one or two bosses more of hassle than more traditional controls would have made them. After getting used to the controls the game plays smoothly enough with some practice. Controls aside this is a solid Zelda game with everything I've come to expect from this series. It did feel a bit on the easier side though as far as bosses went, and I attribute that to the stylus controls, not that they made it easier, but the designers had to tone down the fights due to the somewhat janky and slower nature of using the stylus compared to a dpad and buttons.